Power Floats: The man in black whose feet dont touch the ground. You don't want it to be come a crutch, you want it to be an epic save that prevented a rage quit due to death spiral/new start unfair RNG. A webcomic by SrGrafo, set in the world of the game Rimworld and posted from September. Like once per game or once per year or something. There should be a limit to how many times it can happen though. In cases where the stranger leaving would just be a game over, the stranger should IMO stay.īut really, if this is just a normal pawn with slightly better gear then I don't see it being super over powered. Stranger shows up, you kill a few and save 1 or 2 people from being kidnapped, stranger helps patch them up, and leaves. Or even, all pawns downed, kidnappers about to take everyone. Stranger shows up and joins, you use them to rescue and doctor, build a new passive cooler or A/C, etc then a week later the stranger leaves. pawn dying of food poisoning and heat stroke while downed outside. Like if there is a condition thats met where the danger is passed enough and you can be fine without him. I'd be fine if the stranger left after a while. I don't think it needs to be made that you can't drop it or anything. Rimworld RimworldStories RimworldExperienceI apologize for not uploading 2 months, had priorities, anyways leave a like/dislike and comment/suggestions, E. You can order a fighter to pick up a downed person, then carry them wherever. IMO, the gear isn't even that special and can be attained pretty early on. Alan Kemp was an obsessed man - driven by the realization of a dream into the black emptiness. (To access it, go to your Steam library, right-click RimWorld and select. just food poisioning downing a pawn, but it SHOULD trigger if its your ONLY pawn (or all pawns ) and something else is/can cause that pawns death. It probably shouldn't trigger on situations that are not closer to colony ending, i.e. Something rimworld really lacked was positive events having the same 'oomf' feeling that the negative ones do.
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